Skip to main content
FORWARD
University
Under review

Bachelor of Science in Intelligent Audiovisual Production

This programme absorbs and replaces standalone film, drama, animation and general mass communication degrees. Its premise is that the audiovisual industry has become a technology industry: virtual production, generative pipelines, remote co...

BSc (Hons)Hybrid3 years (6 semesters)Intake August 2027132 credit units

Employment thesis

What this programme is designed to produce

Forward publishes the destination of every programme before you enrol. If the thesis stops holding, the programme is reviewed and, where necessary, retired. Next review: 2031.

Roles

  • Producer and production manager
  • camera and virtual production technician
  • editor and post supervisor
  • sound designer and audio engineer
  • colourist
  • motion and generative content designer
  • content operations specialist
  • documentary and factual producer.

Employer types

  • Production companies and studios
  • broadcasters and streaming platforms
  • advertising and content agencies
  • corporate and institutional communications
  • music and events industries
  • non- governmental communications
  • and student founded production houses.

Target outcomes we hold ourselves to

  • A growing regional production sector with strong export potential, plus substantial international remote post- production and content operations work.

Compulsory · The Forward Core

How the Core works →

Every Forward programme, including this one, carries the same five cross-cutting requirements. They are graded, not optional.

  • AI Fluency
  • Quantitative Reasoning
  • Ethics and African Context
  • Human-Advantage Skills
  • Enterprise

Includes 12 months paid work-integrated learning

Read the co-op commitment

Am I eligible?

Check yourself against the published requirements

7 questions written specifically for Bachelor of Science in Intelligent Audiovisual Production. Every answer is checked against a requirement Forward has published, and the result tells you which page that requirement comes from. Indicative only, the admissions office decides on your full file.

Question 1 of 70%

What is the highest qualification you hold or are completing?

Requirement tested: A completed upper-secondary qualification (UACE, A-level, IB, high-school diploma or recognised equivalent), or a post-secondary award.

Curriculum structure

The same degree, in both pathways

Every Forward programme is published in both pathways: Path One, the term plan of two six-month terms, and Path Two, the block sequence of twelve four-week blocks. Same competencies, same assessments, same award. Toggle to see this programme in each.

Path One term plan shown

Path One · The Term Model

TERM 1 (SIX MONTHS) | FORMERLY YEAR 1, SEMESTER 1Year 1
22 credit units
CodeCourseCUHours
FDC 101
AI Fluency I: How Intelligent Systems Work
Both
42-2-0
CTM 110
Story, Structure and Screen Craft
Performance
41-0-6
CTM 111
Camera, Lens and Lighting Fundamentals
Performance
51-0-8
CTM 112
Editing and Post-Production Foundations
Performance
52-2-4
CTM 113
Sound Recording and Design I
Performance
41-2-4
TERM 2 (SIX MONTHS) | FORMERLY YEAR 1, SEMESTER 2Year 1
23 credit units
CodeCourseCUHours
FDC 102
Quantitative Reasoning and Evidence
Both
42-2-0
CTM 130
Production Management, Scheduling and Budgeting
Both
42-2-2
CTM 131
Cinematography and Advanced
Performanc
51-0-8
CTM 132
Motion Graphics and Visual Effects Foundations
Performance
52-2-4
CTM 133
Documentary and Factual Production Studio
Performance
51-0-8
COP 190
Workplace Immersion (4 weeks, recess term)
Performance
00-0-0
TERM 3 (SIX MONTHS) | FORMERLY YEAR 2, SEMESTER 1Year 2
22 credit units
CodeCourseCUHours
FDC 201
Ethics, Society and the African Context
Both
42-2-0
CTM 210
Virtual Production and Real Time Pipelines
Performance
51-0-8
CTM 211
Generative Media Pipelines and Rights
Performance
52-2-4
CTM 212
Colour Grading, Mastering and Delivery
Performance
52-2-4
CTM 213
Sound Design, Mixing and Music for Picture
Performance
31-0-4
TERM 4 (SIX MONTHS) | FORMERLY YEAR 2, SEMESTER 2Year 2
22 credit units
CodeCourseCUHours
FDC 202
Human Advantage: Argument,
Both
42-2-0
COP 290
Co-operative Education Placement I (6 months)
Performance
100-0-0
CTM 230
Production Placement
Performance
50-0-0
CTM 231
Content Distribution, Platforms and Audience Analytics
Both
31-2-2
TERM 5 (SIX MONTHS) | FORMERLY YEAR 3, SEMESTER 1Year 3
22 credit units
CodeCourseCUHours
FDC 301
AI Fluency II: Building, Evaluating and Auditing
Both
42-2-0
COP 390
Co-operative Education Placement II (6 months)
Performance
100-0-0
CTM 310
Advanced Production Studio: Commissioned Work
Performance
51-0-8
CTM 311
Media Law, Rights, Clearance and Ethics
Both
31-2-2
TERM 6 (SIX MONTHS) | FORMERLY YEAR 3, SEMESTER 2Year 3
22 credit units
CodeCourseCUHours
FDC 302
Enterprise, Employability and Financial Literacy
Both
42-2-0
FDC 401
AI Fluency III: Domain Deployment,
Both
31-2-0
FDC 402
Capability Portfolio and Day One Preparation
Both
31-2-0
CTM 330
Production Capstone: Delivered Commission or Released Work
Performance
80-2-14
CTM 331
Creative Enterprise, Pitching and Commissioning
Both
42-2-2

Total credit units: 133

Curriculum source

Forward University Curriculum Compendium

Assessment

Coursework + project + integrated exam

Work-integrated learning

12 months paid co-operative education

Your week at Forward

A typical week on Bachelor of Science in Intelligent Audiovisual Production

Path One, the Term Model: your own pace across a six-month term, one live session a week, short flexible lessons, and assessment on demand.

Monday

Tuesday

Wednesday

Thursday

Friday

Mandatory live session Flexible bite-sized lesson Optional event

Curriculum explorer

Drill into the degree, step by step

Choose a study path, then a year, then a term or block, then a course. Credit totals add up as you go, and every course shows what comes before it and what it unlocks.

Step 1, choose a year

Step 2, choose a term

TERM 1 (SIX MONTHS) | FORMERLY YEAR 1, SEMESTER 1

Year 1 · this step is worth 22 CU

Cumulative

22

Programme total

132

22 CU of 132 CU completed by the end of this step (17%)

Step 3, choose a course

Pick a course to see the detail

Credits, assessment, prerequisites and what each course unlocks later.

The twelve Forward capabilities

What this programme develops in you

Every Forward degree develops the same twelve cross-cutting capabilities. The profile below is the level this programme is designed to develop and verify by graduation, on the four-level scale in Part B2 of the Curriculum Compendium. Every claim above Level 2 is verified by someone other than the teaching lecturer.

  • C1Intelligent Systems Fluency CriticalLevel 4 of 4, Leading
  • C2Quantitative and Evidential ReasoningLevel 3 of 4, Independent
  • C3Ethical and Contextual JudgementLevel 4 of 4, Leading
  • C4Communication and Persuasion CriticalLevel 4 of 4, Leading
  • C5Disciplinary MasteryLevel 4 of 4, Leading
  • C6Technical Production and Craft CriticalLevel 4 of 4, Leading
  • C7Problem Framing and Systems ThinkingLevel 4 of 4, Leading
  • C8Collaboration and Multidisciplinary TeamingLevel 4 of 4, Leading
  • C9Enterprise, Value and Commercial Literacy CriticalLevel 4 of 4, Leading
  • C10Professional Conduct and Workplace PerformanceLevel 4 of 4, Leading
  • C11Learning to Learn and Adaptive CapacityLevel 4 of 4, Leading
  • C12Stewardship and Public ContributionLevel 4 of 4, Leading

Critical capabilities for this programme: Intelligent Systems Fluency · Communication and Persuasion · Technical Production and Craft · Enterprise, Value and Commercial Literacy. A graduate cannot pass out of this programme below the stated level on any capability marked critical.

Programme Learning Outcomes

What you will be able to do

Each outcome is assessed, and each is tagged with the Forward capabilities it is verified against.

  1. PLO 1Plan and manage an audiovisual production from development to delivery on budget.
  2. PLO 2Operate camera, lighting and sound systems to professional technical standard.
  3. PLO 3Edit, grade, mix and master to broadcast and platform delivery specifications.
  4. PLO 4Execute a virtual production workflow integrating real time engines with live capture.
  5. PLO 5Apply generative and intelligent tools within a pipeline with disclosure and rights compliance.
  6. PLO 6Construct narrative and argument that holds an audience.
  7. PLO 7Distribute, monetise and measure content across platforms.

Why this programme exists

This programme absorbs and replaces standalone film, drama, animation and general mass communication degrees. Its premise is that the audiovisual industry has become a technology industry: virtual production, generative pipelines, remote co...

Admission requirements

UACE with two principal passes in any subjects, plus UCE with five passes including English. A portfolio or creative aptitude assessment is required. Alternative pathways: Foundation Year, diploma entry with advanced standing, mature age entry and recognition of prior learning, all governed by Part A5 and Part G. Online applicants additionally complete the compulsory Digital Readiness orientation under Part D6.

Creative Technologies

Other open programmes in this School

BSc (Hons)

Bachelor of Science in Immersive Media and Extended Reality

Spatial computing has moved from novelty to industrial tool: it now trains surgeons, simulates factories, sells property, teaches mechanics and preserves heritage. The technical skills required are scarce everywhere and effectively absent i...

View programme
BSc (Hons)

Bachelor of Science in Design Intelligence and User Experience

This programme replaces standalone graphic design and fine art craft degrees, in the specific recognition that routine visual production is automating rapidly while the demand for people who can decide what should be built, for whom, and wh...

View programme
BSc (Hons)

Bachelor of Science in Game Design and Simulation Engineering

Games are the largest entertainment industry on earth and the most demanding consumer of real time engineering skill, and the same engine and simulation competence sells directly into training, defence, mining, aviation, health and educatio...

View programme
BSc (Hons)

Bachelor of Science in Computational Linguistics and African Language Technologies

This programme replaces standalone foreign language and translation degrees, whose market general machine translation has largely collapsed, and reconstitutes the discipline on the other side of the technology: students here build the trans...

View programme
MSc

Master of Science in Creative Artificial Intelligence and Immersive Systems

Generative and real time systems have changed creative production faster than any institution has adapted, and the people who understand both the technology and the craft are exceptionally scarce. This programme builds the technical creativ...

View programme
MA

Master of Arts in Digital Cultural Economy

African cultural output travels globally while the value overwhelmingly accrues elsewhere, because the rights, distribution, data and negotiation expertise sits elsewhere. This programme builds the executives, policy leaders and institution...

View programme
PhD

Doctor of Philosophy in Computational Creativity

Doctoral research at the intersection of computation, culture and creative practice, including generative systems, African language and heritage technology, immersive experience and the evaluation of creative machine output. The programme a...

View programme